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Dr Doc

3D Animation Pipeline, Carnegie Mellon University

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Character - Dr Doc

The first character that came to my mind was a Doctor. I come from a family of doctors, and I wanted to honor them and their profession. I feel they are the unsung heroes who work behind the scenes to help bring a life in this world. Not all superheroes wear capes, some wear coats!

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Sculpted in ZBrush. Retopology, UV Mapping, Rig and Animation in Maya and Texturing in Substance Painter. Rendered in Arnold.

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Use Adobe Premiere Pro for creating Animated shot

Sculpting in ZBrush

Retopology and UV in Maya

Texturing in Substance Painter

Rigging in Maya

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