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Dr Doc
3D Animation Pipeline, Carnegie Mellon University
Character - Dr Doc
The first character that came to my mind was a Doctor. I come from a family of doctors, and I wanted to honor them and their profession. I feel they are the unsung heroes who work behind the scenes to help bring a life in this world. Not all superheroes wear capes, some wear coats!
Sculpted in ZBrush. Retopology, UV Mapping, Rig and Animation in Maya and Texturing in Substance Painter. Rendered in Arnold.
Use Adobe Premiere Pro for creating Animated shot
Sculpting in ZBrush
Retopology and UV in Maya
Texturing in Substance Painter
Rigging in Maya
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