Dr Doc

3D Animation Pipeline, Carnegie Mellon University

Character - Dr Doc

The first character that came to my mind was a Doctor. I come from a family of doctors, and I wanted to honor them and their profession. I feel they are the unsung heroes who work behind the scenes to help bring a life in this world. Not all superheroes wear capes, some wear coats!

Sculpted in ZBrush. Retopology, UV Mapping, Rig and Animation in Maya and Texturing in Substance Painter. Rendered in Arnold.

Use Adobe Premiere Pro for creating Animated shot

Sculpting in ZBrush

Retopology and UV in Maya

Texturing in Substance Painter

Rigging in Maya